This was realized with Furnace over the course of two sessions of about 5 to 6 hours each. Recreating synths with sawtooth oscillators with the NES's flavors of square/pulse waves was impossible, so I tried to stay true to the theme in spirit.
As mentioned, this tune uses two NES sound chips but it sounds recognizeable and sufficiently complete on just one; the other is just there for the "oomph!"-factor and to help out with polyphony on the chords. It’s certainly possible to get there with arpeggiorating the flying car out of it, but that’s maybe for another day…
Knight Rider 8-Bit © 2025 by Seph Carissa is licensed under CC BY-NC 4.0